embedded system – TechTarget

An embedded system is a combination of computer hardware and software designed for a specific function. Embedded systems may also function within a larger system. The systems can be programmable or have a fixed functionality. Industrial machines, consumer electronics, agricultural and processing industry devices, automobiles, medical equipment, cameras, digital watches, household appliances, airplanes, vending machines and toys, as well as mobile devices, are possible locations for an embedded system.
While embedded systems are computing systems, they can range from having no user interface (UI) — for example, on devices designed to perform a single task — to complex graphical user interfaces (GUIs), such as in mobile devices. User interfaces can include buttons, LEDs (light-emitting diodes) and touchscreen sensing. Some systems use remote user interfaces as well.
MarketsandMarkets, a business-to-business (B2B) research firm, predicted that the embedded market will be worth $116.2 billion by 2025. Chip manufacturers for embedded systems include many well-known technology companies, such as Apple, IBM, Intel and Texas Instruments. The expected growth is partially due to the continued investment in artificial intelligence (AI), mobile computing and the need for chips designed for high-level processing.
Embedded systems are used in a wide range of technologies across an array of industries. Some examples include:
Embedded systems always function as part of a complete device — that’s what’s meant by the term embedded. They are low-cost, low-power-consuming, small computers that are embedded in other mechanical or electrical systems. Generally, they comprise a processor, power supply, and memory and communication ports. Embedded systems use the communication ports to transmit data between the processor and peripheral devices — often, other embedded systems — using a communication protocol. The processor interprets this data with the help of minimal software stored on the memory. The software is usually highly specific to the function that the embedded system serves.
The processor may be a microprocessor or microcontroller. Microcontrollers are simply microprocessors with peripheral interfaces and integrated memory included. Microprocessors use separate integrated circuits for memory and peripherals instead of including them on the chip. Both can be used, but microprocessors typically require more support circuitry than microcontrollers because there is less integrated into the microprocessor. The term system on a chip (SoC) is often used. SoCs include multiple processors and interfaces on a single chip. They are often used for high-volume embedded systems. Some example SoC types are the application-specific integrated circuit (ASIC) and the field-programmable gate array (FPGA).
Often, embedded systems are used in real-time operating environments and use a real-time operating system (RTOS) to communicate with the hardware. Near-real-time approaches are suitable at higher levels of chip capability, defined by designers who have increasingly decided the systems are generally fast enough and the tasks tolerant of slight variations in reaction. In these instances, stripped-down versions of the Linux operating system are commonly deployed, although other OSes have been pared down to run on embedded systems, including Embedded Java and Windows IoT (formerly Windows Embedded).
The main characteristic of embedded systems is that they are task-specific.
Additionally, embedded systems can include the following characteristics:
Embedded systems vary in complexity but, generally, consist of three main elements:
In terms of hardware, a basic embedded system would consist of the following elements:
The sensor reads external inputs, the converters make that input readable to the processor, and the processor turns that information into useful output for the embedded system.
There are a few basic embedded system types, which differ in their functional requirements. They are:
Embedded systems can also be categorized by their performance requirements:
There are several common embedded system software architectures, which become necessary as embedded systems grow and become more complex in scale. These include:
Very large-scale integration, or VLSI, is a term that describes the complexity of an integrated circuit (IC). VLSI is the process of embedding hundreds of thousands of transistors into a chip, whereas LSI (large-scale integration) microchips contain thousands of transistors, MSI (medium-scale integration) contains hundreds of transistors, and SSI (small-scale integration) contains tens of transistors. ULSI, or ultra-large-scale integration, refers to placing millions of transistors on a chip.
VLSI circuits are common features of embedded systems. Many ICs in embedded systems are VLSIs, and the use of the VLSI acronym has largely fallen out of favor.
One area where embedded systems part ways with the operating systems and development environments of other larger-scale computers is in the area of debugging. Usually, developers working with desktop computer environments have systems that can run both the code being developed and separate debugger applications that can monitor the embedded system programmers generally cannot, however.
Some programming languages run on microcontrollers with enough efficiency that rudimentary interactive debugging is available directly on the chip. Additionally, processors often have CPU debuggers that can be controlled — and, thus, control program execution — via a JTAG or similar debugging port.
In many instances, however, programmers need tools that attach a separate debugging system to the target system via a serial or other port. In this scenario, the programmer can see the source code on the screen of a general-purpose computer, just as would be the case in the debugging of software on a desktop computer. A separate, frequently used approach is to run software on a PC that emulates the physical chip in software. This is essentially making it possible to debug the performance of the software as if it were running on an actual physical chip.
Broadly speaking, embedded systems have received more attention to testing and debugging because a great number of devices using embedded controls are designed for use, especially in situations where safety and reliability are top priorities.
Embedded systems date back to the 1960s. Charles Stark Draper developed an integrated circuit in 1961 to reduce the size and weight of the Apollo Guidance Computer, the digital system installed on the Apollo Command Module and Lunar Module. The first computer to use ICs, it helped astronauts collect real-time flight data.
In 1965, Autonetics, now a part of Boeing, developed the D-17B, the computer used in the Minuteman I missile guidance system. It is widely recognized as the first mass-produced embedded system. When the Minuteman II went into production in 1966, the D-17B was replaced with the NS-17 missile guidance system, known for its high-volume use of integrated circuits. In 1968, the first embedded system for a vehicle was released; the Volkswagen 1600 used a microprocessor to control its electronic fuel injection system.
By the late 1960s and early 1970s, the price of integrated circuits dropped and usage surged. The first microcontroller was developed by Texas Instruments in 1971. The TMS1000 series, which became commercially available in 1974, contained a 4-bit processor, read-only memory (ROM) and random-access memory (RAM), and it cost around $2 apiece in bulk orders.
Also, in 1971, Intel released what is widely recognized as the first commercially available processor, the 4004. The 4-bit microprocessor was designed for use in calculators and small electronics, though it required eternal memory and support chips. The 8-bit Intel 8008, released in 1972, had 16 KB of memory; the Intel 8080 followed in 1974 with 64 KB of memory. The 8080’s successor, the x86 series, was released in 1978 and is still largely in use today.
In 1987, the first embedded operating system, the real-time VxWorks, was released by Wind River, followed by Microsoft’s Windows Embedded CE in 1996. By the late 1990s, the first embedded Linux products began to appear. Today, Linux is used in almost all embedded devices.
While some embedded systems can be relatively simple, they are becoming more complex, and more and more of them are now able to either supplant human decision-making or offer capabilities beyond what a human could provide. For instance, some aviation systems, including those used in drones, are able to integrate sensor data and act upon that information faster than a human could, permitting new kinds of operating features.
The embedded system is expected to continue growing rapidly, driven in large part by the internet of things. Expanding IoT applications, such as wearables, drones, smart homes, smart buildings, video surveillance, 3D printers and smart transportation, are expected to fuel embedded system growth.
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